Pick a launcher
Native .mrpack support means one-click imports and automatic mod downloads. If your launcher isn't listed as native, the <a href="/#convert">mrpack to ZIP converter</a> prepares the pack for manual install in seconds.
| Launcher | .mrpack support | Best route |
|---|---|---|
| Modrinth App / Prism / ATLauncher / GDLauncher / HMCL | Full support | Import the .mrpack directly |
| Minecraft launcher / Technic / MultiMC | Needs ZIP | Convert to ZIP, install manually |
Last verified: 2026-09-16
Prism Launcher
Prism is the community's default pick: free, open source and at home on Windows, macOS and Linux. Importing a Modrinth pack is one dialog:
- Install Prism Launcher from prismlauncher.org and open it.
- Click
Add Instancein the top-right corner. - Select
Importfrom the left sidebar. - Click
Browse, pick your .mrpack file, and confirm withOK. - Prism detects the Modrinth pack, resolves the mod loader and downloads every mod from the index.
HMCL (Hello Minecraft! Launcher)
- Open HMCL and go to
Versions. - Click
Install Modpack, or simply drag the .mrpack file onto the HMCL window. - Choose local import and select your .mrpack.
- Confirm the install options; HMCL installs the loader and downloads all mods.
GDLauncher & ATLauncher
GDLauncher: use the Import an instance feature and select the .mrpack — it accepts CurseForge zips, Modrinth packs and share codes alike.
ATLauncher: create a new pack and choose Import from file, then pick the .mrpack. Mods install from the index automatically.
Official Minecraft launcher (manual route)
The vanilla launcher has no modpack importer, so the mods have to be placed by hand:
- Convert the .mrpack to ZIP with our converter (keep “Download mod files” on).
- Extract the ZIP into a folder.
- In the launcher, create an installation for the pack's exact Minecraft version.
- Install the loader the pack uses — Fabric, Forge, Quilt or NeoForge.
- Open the installation's
Open Game Directory, create amodsfolder, and copy every .jar from the export'smods/folder into it. - Copy
config/and any other folders (shaderpacks, resourcepacks, kubejs…) next to it.
Installing the same pack on a multiplayer server
Servers can't import .mrpack files — the pack format targets client launchers. To run the same mod list on a server, convert the .mrpack to ZIP with “Download mod files” enabled, then move the export's contents into the server folder:
- Install the pack's loader server-side (Fabric/Forge/Quilt/NeoForge server jar or installer).
- Copy every .jar from the export's
mods/folder into the server'smods/folder. - Copy
config/and other folders the same way — server-side config files live in the same places. - Remove client-only mods (minimaps, shader loaders, HUD tweaks) or the server may refuse to start.
logs/latest.log: almost every startup failure names the mod at fault. See the export guide for keeping the server pack versioned.Troubleshooting
The import fails immediately
.mrpack extension (some browsers rename downloads). If it's a .zip, use the import-with-zip route or re-download the pack.Instance installs but mods are missing
Game crashes or mods silently don't load
The download stalls on the same mod every time
mods/ folder, then import again.Do the mods update automatically after installing?
Sources
- Modrinth Support — Modpacks on Modrinth — playing Modrinth modpacks and supported launchers
- HMCL — Official site — HMCL imports CurseForge, MultiMC and Modrinth packs
- GDLauncher — Import an Instance — GDLauncher's instance import accepts .mrpack files
- MultiMC Wiki — Import Instance — MultiMC upstream supports MultiMC/Technic archives only